Cleveland Cavaliers ATO: SLOB - Back DHO Quick 3
10/28/2015David Blatt ran this SLOB out of a timeout. Kevin Love was wide open for 3pt. See More
Favorite Send to FastDrawDavid Blatt ran this SLOB out of a timeout. Kevin Love was wide open for 3pt. See More
Favorite Send to FastDraw1 dribbles right as 4 flashes to the high post and 3 cuts to the corner off of a screen from 5. Once 4 has the ball, 3 sets a flare-screen for 1. If 1 doesn't have a shot, he looks to drive baseline. 5 takes his man under the basket and posts up. 3 replaces 1 for a pitch back if needed. See More
Favorite Send to FastDraw1 passes to 3 cutting off of a down-screen from 4. 2 then cuts across the basline off of a staggered screen from 4 and 5. If 3 doesn't have a shot, he looks at 4 posting up or to 1 flaring to the right wing. See More
Favorite Send to FastDrawA quick hitting action that you can run off the break or as a set play when you need a 3PT. 2 sprints towards 5 as if he is going to set a backscreen (which causes X2 to think he has to help on the screen), but then sprints off of 4's fade screen. See More
Favorite Send to FastDrawGreat action that the Portland Trailblazers run. This is a play that has multiple options for a 3PT and has opportunites for bigs to slip to the basket. See More
Favorite Send to FastDrawIn any denial situation, Delay can simply become common Pistol action, including all the wealth of options available in the Pistol Set. See More
Favorite Send to FastDrawHere is a set to use against a man-to-man defense that utilizes the hammer action on the backside to set up an open shot for your shooter. See More
Favorite Send to FastDrawThis is an option that the New Zealand men ran out of the 1-4 high set See More
Favorite Send to FastDrawThis is a nice SLOB that France ran for Tony Parker a few years ago. Many options for a penetrating point guard See More
Favorite Send to FastDraw1 passes to 4 who passes to 3. 5 follows the ball and moves to the strong-side block. 4 follows the pass to set a ball-screen for 3. 5 sets a back-screen for 4. 2 moves in to set a flare-screen for 1. See More
Favorite Send to FastDraw1 dribbles to the left as 3 sets a screen for 4. 4 cuts to the rim looking for the pass. If 4 isn't open, 3 and 5 set a staggered down-screen for 2. If 2 isn't open, 5 sets a flare-screen for 3. See More
Favorite Send to FastDrawFloppy Chest has a few slight tweaks. As the guard comes off the pin down he curls to elbow much like the “flow away” look that results in an Angle PNR, with the corner filled. In this case we will look to empty the corner, thus as the guard curls off the pin down the second guard follows and fills the strong side corner, thus leaving the other side of the floor naked. On the elbow catch the weak side big then sets a flare screen on the PG who not only “flows away” but uses the flare screen and with then empty corner has much room to operate. See More
Favorite Send to FastDrawFloppy ran with Fist action indicates that the weak side big will sprint to the PNR. Thus after the small uses the pin down and receives the ball on the wing, the weak side big will be in full sprint to the SPNR. The big that set the pin down will then relocate to weak side dunker or elbow. If he relocates to the elbow and the ball is kicked to the flow away PG, the big can again set an Angle PNR. See More
Favorite Send to FastDrawWhen Floppy is ran as a GET action, this can indicate that the strong side big who set the pin down is the activated on ball screener. Thus the wing receives the ball, the strong side big will then sprint to set the PNR, this can be an SPNR or a Step Up depending on the defense and the coverage. From there the weak side players will space, filling corner, wing and dunker (duck in zone). See More
Favorite Send to FastDrawAnother way to initiate Floppy is out of a Diamond set up. This time the activated shooter is starting under the basket with single pin downs from the bigs on both sides. Again he can choose which way to go and again the secondary guard will exit the opposite direction. The only difference in this set up is that the secondary guard is starting at the nail (the middle of the free-throw line). This means that when he exits the opposite direction of the activated player, instead of him using a pin down, he is using a pinch fade or flare screen. Thus if the activated shooter uses the single pin down on the left side, the secondary guard will use the pinch fade on the right side. See More
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