Orlando Magic ATO: 1-4 Over Under
10/17/2015Scott Skiles drew this ATO in exhibition play in the NBA Global Games in Rio. Tobias Harris (4) caught the ball at the top of the key and drove to the basket. See More
Favorite Send to FastDrawScott Skiles drew this ATO in exhibition play in the NBA Global Games in Rio. Tobias Harris (4) caught the ball at the top of the key and drove to the basket. See More
Favorite Send to FastDraw1 passes to 2 and cuts to the corner. 4 screens for 5 who curls around the screen to the ball-side block. If 5 insn't open, the ball is reversed to 3 on the left wing. 4 cuts to the corner and 5 screens for 3 on the left wing. See More
Favorite Send to FastDrawHere is a secondary offensive set ran by the Kentucky Wildcats during their 2012 NCAA Tournament Championship run. See More
Favorite Send to FastDrawThis "Horns" set run by the WNBA's Phoenix Mercury gets the center coming into a post up off two screening actions. The set also features two screen the screeners options as well. See More
Favorite Send to FastDraw2 cuts off of a staggered cross-screen from 3 and 5. 1 passes to 2 on the wing for a shot. If the shot isn't there, 4 sprints out to set a screen on the wing as 5 and 3 clear out of the way. If 2 rejects the screen, he drives baseline as 5 sets a hammer screen for 3 in the corner. See More
Favorite Send to FastDrawWhile there is a plethora of calls and reads you can work off of, if you are trying to run Push / C-Game as a motion you may want to limit weak side elbow action to one or two things. In this case we will review RIP, which is a rip screen into a flex look. The 1 hits the 4 at the elbow, then the 5 sets the rip screen for the 1 who cuts to the basket and then sprints opposite to set the flex screen for the 3 in the corner. After receiving the ball at the wing the 4 hits the 5 (big to big) and then sets the down screen on the 1 to complete the flex action. The 5 can hit the 3 on the flex cut, the 1 on the pin down or go DHO with the 1 as well. If he “checks down” and nothing is open DHO with the 2 is also an option. See More
Favorite Send to FastDraw4 sets a high ball-screen for 1. As 1 dribbles to the right wing, 4 and 5 set a staggered-screen for 2. With all of the right side open, 1 has space to create a shot or take his man to the basket. See More
Favorite Send to FastDraw1 dribbles right as 3 cuts off of a screen from 4 at the left elbow and gets the ball at the top of the key. 2 then cuts across the baseline off of a screen from 5. 3 looks to pass to 2 for a shot. If 2 doesn't have anything, he looks to pass to 5 posting up inside. Once 5 has the ball, 1 cuts off of a staggered-screen from 2 and 3 and 4 sets a back-screen for 3. See More
Favorite Send to FastDrawEarly offense option when ball is pitched ahead to the ball side wing. Tips: Point guard pitches ahead and sprints the cut to the rim. 1&3 interchange on 4's touch. 3 "sprint screens for 5 See More
Favorite Send to FastDrawFloppy GO differs from Floppy GET in that the big who set the primary pin down will then continue to set a block to block screen for the weak side big. The weak side big then sprints to the SPNR, presumably with is defender unattached. The benefits of this are late or non-existent PNR coverage. Thus a good screen in the PNR will allow the wing to get to the middle of the court and cause a mismatch or present an advantage. See More
Favorite Send to FastDrawPunch indicates that after the small uses the pin down and receives the ball on the wing the big who set the pin down will post up. We then look for a post entry, after which team philosophies take over (cut through below the block, down the middle, split the guard or space). See More
Favorite Send to FastDrawFloppy ran with Fist action indicates that the weak side big will sprint to the PNR. Thus after the small uses the pin down and receives the ball on the wing, the weak side big will be in full sprint to the SPNR. The big that set the pin down will then relocate to weak side dunker or elbow. If he relocates to the elbow and the ball is kicked to the flow away PG, the big can again set an Angle PNR. See More
Favorite Send to FastDrawWhen Floppy is ran as a GET action, this can indicate that the strong side big who set the pin down is the activated on ball screener. Thus the wing receives the ball, the strong side big will then sprint to set the PNR, this can be an SPNR or a Step Up depending on the defense and the coverage. From there the weak side players will space, filling corner, wing and dunker (duck in zone). See More
Favorite Send to FastDrawAnother way to initiate Floppy is out of a Diamond set up. This time the activated shooter is starting under the basket with single pin downs from the bigs on both sides. Again he can choose which way to go and again the secondary guard will exit the opposite direction. The only difference in this set up is that the secondary guard is starting at the nail (the middle of the free-throw line). This means that when he exits the opposite direction of the activated player, instead of him using a pin down, he is using a pinch fade or flare screen. Thus if the activated shooter uses the single pin down on the left side, the secondary guard will use the pinch fade on the right side. See More
Favorite Send to FastDrawFlex screen and seal in the post for Kevin Love. See More
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