POST TRAP using GO TOP. The TOP I help defender "goes green" to trap the post entry. Basic rotation on pass out of the trap.
More from Radius Athletics:
Go Top - Top I "goes green"
X1 establishes box pressure by assuming a pass denial position against 1. X5 in baseline pass denial or is caught behind 5. X5 attempting to deny and deflect any post entry to 5.
3 enters to 5
Who goes green? (going green = trapping)
Go Top - In "GO TOP" the Top I defender goes green.
X4 maintains low I help position
X2 goes green and trap the post with X5. X5 takes away baseline turn, X2 takes away the top side turn.
X1 drops to TOP I
X3 stays attached to 3 on the ball side
Timing of the Trap
1. X2 can go early by rotating to double team as soon as 3 receives the ball
2. X2 can rotate on feel and time the trap with the catch
3. X2 can fake the trap
Pass Out of Trap - Close Outs and Rotations
X1 closes out 1 on air time
X4 close out to 2 on air time, preferably fast enough to deny the "one more" pass to 2. If 2 does get the catch, X4 is in baseline push.
X1 assumes pass denial on 1 if the ball is fully reversed
X3 gets to Top I if ball fully reverses to 2
X2 sprints across lane on air time to FRONT 4
X5 moves to LOW I
NEW for @FastModel | #PressureManTips - Selective Trapping https://t.co/77hUCGD0Ri
— Radius Athletics (@RadiusAthletics) October 20, 2018
Send to your FastDraw library or email to a friend.
Email to a friend.